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#!/bin/bash
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LOCK_FILE="/www/wwwroot/cdkey/runtime/webman_git_update.lock"
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# 检查锁文件
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if [ -e "$LOCK_FILE" ]; then
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echo "更新已在进行中,跳过本次请求"
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exit 0
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fi
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# 创建锁文件
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touch "$LOCK_FILE"
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# 确保退出时删除锁文件
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trap 'rm -f "$LOCK_FILE"' EXIT
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# 配置日志文件
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LOG_FILE="/www/wwwroot/cdkey/runtime/log/git-update.log"
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{
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current_time=$(date +"%Y-%m-%d %H:%M:%S")
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echo "=== 开始更新: ${current_time} ==="
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# 1. 设置环境
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export HOME=/root
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export PATH=/usr/local/bin:/usr/bin:/bin:/usr/local/games:/usr/games
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# 2. 切换到项目目录
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cd /www/wwwroot/cdkey/ || {
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echo "错误:无法进入项目目录"
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exit 1
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}
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# 3. 设置Git凭证
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#git config --global credential.helper 'store --file=/home/youruser/.git-credentials'
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# 4. 从GitHub拉取最新代码
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echo "拉取最新代码..."
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git fetch origin wjb || {
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echo "错误:git fetch失败"
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exit 1
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}
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git reset --hard origin/wjb || {
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echo "错误:git reset失败"
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exit 1
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}
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# 5. 安装Composer依赖
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# echo "安装Composer依赖..."
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# composer install --no-dev --optimize-autoloader || {
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# echo "错误:composer install失败"
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# exit 1
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# }
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# 6. 重启Webman
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# echo "重启Webman服务..."
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# php ./server/webman stop || {
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# echo "错误:重启Webman失败"
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# exit 1
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# }
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# 7. 清理操作
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#echo "清理缓存..."
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#php ./server/webman cache:clear
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current_time=$(date +"%Y-%m-%d %H:%M:%S")
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echo "=== 更新完成: ${current_time} ==="
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echo ""
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} > "$LOG_FILE" 2>&1
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