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This commit is contained in:
@@ -2,19 +2,12 @@
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<view>
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<view class="chat_footer">
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<!-- 语音信息 -->
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<image v-if="1==2" v-show="!isAudio" @click.prevent="isAudio=!isAudio" src="@/static/images/chating_footer_audio.png" alt="" srcset="" />
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<image v-if="1==2" v-show="isAudio" @click.prevent="isAudio=!isAudio" src="@/static/images/chating_footer_audio_recording.png" alt="" srcset="" />
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<image class="action_btn" v-show="inputType == 'keyboard'" @click.prevent="swtichInputType('record')" mode="heightFix" src="@/static/images/chating_footer_audio.png" alt="" srcset="" />
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<image class="action_btn" v-show="inputType == 'record'" @click.prevent="swtichInputType('keyboard')" mode="heightFix" src="@/static/images/chating_footer_audio_recording.png" alt="" srcset="" />
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<view class="input_content">
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<!-- #ifdef APP-PLUS -->
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<view v-if="isAudio" class="voice_title" @touchstart.stop.prevent="startVoice"
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@touchmove.stop.prevent="moveVoice" @touchend.stop="endVoice"
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@touchcancel.stop="cancelVoice" :style="{ background: recording ? '#c7c6c6' : '#FFFFFF' }">
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<text>{{ voiceTitle }}</text>
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</view>
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<!-- #endif -->
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<!-- 使用 SimpleEditor 替代 CustomEditor,更简单可靠 -->
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<Recoder v-if="inputType == 'record'" @RecodeEvent="onRecodeEvent"></Recoder>
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<SimpleEditor
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v-if="!isAudio"
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v-if="inputType == 'keyboard'"
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class="custom_editor"
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ref="customEditor"
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:value="inputHtml"
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@@ -23,16 +16,13 @@
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@input="editorInput" />
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</view>
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<view class="footer_action_area" v-show="!isAudio">
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<image class="emoji_action" @click.prevent="updateActionBar(true)" src="@/static/images/chating_footer_emoji.png" alt="" srcset="" />
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<image v-show="!hasContent" @click.prevent="updateActionBar(false)" src="@/static/images/chating_footer_add.png" alt="" srcset="" />
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<view class="footer_action_area" v-show="inputType == 'keyboard'">
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<image class="action_btn" @click.prevent="updateActionBar(true)" src="@/static/images/chating_footer_emoji.png" alt="" srcset="" />
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<image v-show="!hasContent" class="action_btn" @click.prevent="updateActionBar(false)" src="@/static/images/chating_footer_add.png" alt="" srcset="" />
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<button class="send_btn" type="primary" v-show="hasContent" @touchend.prevent="sendTextMessage">发送</button>
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</view>
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</view>
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<chating-action-bar
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:isEmoji="isEmoji"
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@onUserEvent="onUserEvent"
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v-show="actionBarVisible" />
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<chating-action-bar :isEmoji="isEmoji" @onUserEvent="onUserEvent" v-show="actionBarVisible" />
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<u-action-sheet :safeAreaInsetBottom="true" round="12" :actions="actionSheetMenu" @select="selectClick"
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:closeOnClickOverlay="true" :closeOnClickAction="true" :show="showActionSheet"
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@close="showActionSheet = false">
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@@ -63,10 +53,9 @@
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import {offlinePushInfo} from "@/util/imCommon";
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import {ChatingFooterActionTypes,UpdateMessageTypes,} from "@/constant";
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import IMSDK, {IMMethods,MessageStatus,MessageType,} from "openim-uniapp-polyfill";
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//import UParse from "@/components/gaoyia-parse/parse.vue";
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import CustomEditor from "./CustomEditor";
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import SimpleEditor from "./SimpleEditor";
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import ChatingActionBar from "./ChatingActionBar";
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import Recoder from "./Recoder";
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const needClearTypes = [MessageType.TextMessage];
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@@ -85,10 +74,9 @@
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export default {
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components: {
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CustomEditor,
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SimpleEditor,
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ChatingActionBar,
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//UParse,
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Recoder,
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},
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props: {
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footerOutsideFlag: Number,
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@@ -96,12 +84,10 @@
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data() {
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return {
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recording:false,
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sendMsgTimmer: null, //发送时间定时器
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sendDuring: 0, //发送时间计数器 1分钟以内的信息不显示时间
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sendTimeBetween: 60, //发送信息显示的间隔,60秒以内信息不显示发送时间
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voiceIconText : "正在录音...",
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inputType:"keyboard",
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isEmoji:false,
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isAudio:false,
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inputHtml: "",
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inputHtml: '<span>@cansnow</span><span>@baidu</span><span>@jingds</span>',
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actionBarVisible: false,
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isInputFocus: false,
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actionSheetMenu: [],
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@@ -218,6 +204,14 @@
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this.isEmoji = !!isEmoji;
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}
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},
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swtichInputType(type){
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console.log(type);
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this.inputType = type;
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if(this.inputType == 'record'){
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this.actionBarVisible = false;
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this.isEmoji = false;
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}
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},
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editorFocus() {
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this.isInputFocus = true;
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this.$emit("scrollToBottom");
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@@ -229,6 +223,34 @@
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// SimpleEditor 返回的是纯文本,直接使用
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this.inputHtml = e.detail.value || e.detail.text || e.detail.html || "";
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},
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async sendLocationMessage(res){
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console.log(res);
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const _this = this;
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const message = await IMSDK.asyncApi(
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IMMethods.CreateLocationMessage,
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IMSDK.uuid(),
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{
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latitude:res.lat,
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longitude:res.lng,
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description:res.address
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}
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);
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_this.sendMessage(message,_this.storeCurrentConversation.userID,_this.storeCurrentConversation.groupID);
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},
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async sendVoiceMessage(audio){
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const _this = this;
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const message = await IMSDK.asyncApi(
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IMMethods.CreateSoundMessageFromFullPath,
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IMSDK.uuid(),
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{
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soundPath:getPurePath(audio.tempFilePath),
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duration:audio.contentDuration
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}
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);
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_this.sendMessage(message,_this.storeCurrentConversation.userID,_this.storeCurrentConversation.groupID);
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},
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// from comp
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sendMediaMesage(paths) {
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const _this = this;
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@@ -296,132 +318,23 @@
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disposeKeyboardListener() {
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uni.offKeyboardHeightChange(this.keyboardChangeHander);
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},
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/*----------------------------------------------------(H5不支持)录音相关 start-------------------------------------- */
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//准备开始录音
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startVoice(e) {
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if (!this.Audio.paused) {
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//如果音频正在播放 先暂停。
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this.stopAudio(this.AudioExam)
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}
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this.recording = true;
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this.isStopVoice = false;
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this.voiceCanSend = true;
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this.voiceIconText = "正在录音..."
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this.PointY = e.touches[0].clientY;
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this.Recorder.start({
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format: 'mp3'
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});
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},
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//录音已经开始
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beginVoice() {
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let that = this;
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if (that.isStopVoice) {
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that.Recorder.stop();
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return;
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}
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that.voiceTitle = '松开 结束'
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that.voiceInterval = setInterval(() => {
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console.log("that.voiceTime", that.voiceTime);
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if (that.voiceTime > 49) {
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that.voiceIconText = "录音结束倒计时[" + (60 - that.voiceTime) + "]s";
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};
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if (that.voiceTime == 60) {
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clearInterval(that.voiceInterval);
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that.endVoice();
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}
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that.voiceTime++;
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}, 1000)
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},
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//move 正在录音中
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moveVoice(e) {
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const PointY = e.touches[0].clientY;
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const slideY = this.PointY - PointY;
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if (slideY > uni.upx2px(120)) {
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this.voiceCanSend = false;
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this.voiceIconText = '松开手指 取消发送 '
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} else if (slideY > uni.upx2px(60)) {
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this.voiceCanSend = true;
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this.voiceIconText = '手指上滑 取消发送 '
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} else {
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this.voiceIconText = '正在录音... '
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onRecodeEvent(e){
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const _this = this;
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switch(e.type){
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case "voiceIconTextChange":
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_this.voiceIconText = e.text;
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break;
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case "sendVoiceMessage":
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_this.sendVoiceMessage(e.audio);
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break;
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case "recordingStateChange":
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_this.recording = e.state;
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break;
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default:
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break;
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}
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},
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//结束录音
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endVoice() {
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this.isStopVoice = true; //加锁 确保已经结束录音并不会录制
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this.Recorder.stop();
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this.voiceTitle = '按住 说话'
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},
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//录音被打断
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cancelVoice(e) {
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console.log("路由被打断", e);
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this.voiceTime = 0;
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this.voiceTitle = '按住 说话';
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this.voiceCanSend = false;
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this.Recorder.stop();
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},
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//处理录音文件
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handleRecorder({tempFilePath,duration }) {
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if (this.voiceTime < 1) {
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this.voiceIconText = "说话时间过短";
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setTimeout(() => {
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this.recording = false;
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}, 500)
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return;
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}
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let contentDuration = this.voiceTime;
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this.voiceTime = 0;
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this.recording = false;
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clearInterval(this.voiceInterval);
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console.log("录音文件", tempFilePath);
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console.log("是否发送语音信息", this.voiceCanSend);
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let voiceFile = {
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tempFilePath: tempFilePath,
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contentDuration: Math.ceil(contentDuration),
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anmitionPlay: false,
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};
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if (this.voiceCanSend) {
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console.log("=====上传语音文件,并发送语音信息====");
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let audioType = this.messageApi.CONTENT_TYPE.AUDIO_CONTENT_TYPE;
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this.uploadFile(voiceFile, audioType);
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return;
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} else {
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console.log("=====已经取消发送语音信息====")
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return;
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}
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},
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//控制播放还是暂停音频文件
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handleAudio(item) {
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this.AudioExam = item;
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this.Audio.paused ? this.playAudio(item) : this.stopAudio(item);
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},
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//播放音频
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playAudio(item) {
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let target = item.content.fileSaveTarget;
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let src = item.content.fullPath;
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if (target == "local") {
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src = this.$u.api.multipartAddress.getFileByPath + src;
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}
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this.Audio.src = src;
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this.Audio.hasBeenSentId = item.id;
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this.Audio.play();
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let currentAudioMsg = this.messageList.find(it => it.id == item.id);
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currentAudioMsg.content.anmitionPlay = true;
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},
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//停止音频
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stopAudio(item) {
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let currentAudioMsg = this.messageList.find(it => it.id == item.id);
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currentAudioMsg.content.anmitionPlay = false;
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this.Audio.src = '';
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this.Audio.stop();
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},
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//关闭动画
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closeAnmition() {
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const hasBeenSentId = this.Audio.hasBeenSentId;
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let item = this.messageList.find(it => it.id == hasBeenSentId);
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item.content.anmitionPlay = false;
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},
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/*-------------------------------------录音相关方法块 end---------------------------------------------------*/
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onUserEvent(e){
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const _this = this;
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switch(e.type){
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@@ -517,16 +430,14 @@
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});
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break;
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case "prepend_location_message":
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uni.chooseLocation({
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complete(res) {
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console.log(res);
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},
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fail(res) {
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console.log(res);
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}
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//latitude:1,
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//longitude:1,
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});
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uni.navigateTo({
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url:"/pages/common/map",
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events:{
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onConfirm(res) {
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_this.sendLocationMessage(res);
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}
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}
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})
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break;
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default:
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console.log(e);
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@@ -562,13 +473,13 @@
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background: #f6f6f6;
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// height: 50px;
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max-height: 120px;
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padding: 24rpx 20rpx;
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padding: 0 20rpx;
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gap: 20rpx;
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.input_content {
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flex: 1;
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min-height: 30px;
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max-height: 120px;
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margin: 0 24rpx;
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min-height: 80rpx;
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max-height: 240rpx;
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border-radius: 8rpx;
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position: relative;
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@@ -597,28 +508,112 @@
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}
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}
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}
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.action_btn{
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width: 26px;
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height: 26px;
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margin: 24rpx auto;
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}
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.footer_action_area {
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display: flex;
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align-items: center;
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.emoji_action {
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margin-right: 24rpx;
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}
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image {
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width: 26px;
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height: 26px;
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}
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gap: 20rpx;
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}
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.send_btn {
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height: 30px;
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line-height: 30px;
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background-color: $uni-color-success;
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padding: 0 8px;
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padding: 0 8px;
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border-radius: 4px;
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color: #fff;
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}
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}
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/* 语音动画 */
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.voice_an {
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width: 300rpx;
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height: 300rpx;
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position: fixed;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -55%);
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background-color: rgba(41, 41, 41, 0.7);
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color: white;
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display: flex;
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flex-direction: column;
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align-items: center;
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text-align: center;
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border-radius: 10rpx;
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.text {
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padding-top: 30rpx;
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}
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@keyframes runVoice {
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0% {
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height: 10%;
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}
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20% {
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height: 50%;
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}
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50% {
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height: 100%;
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}
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80% {
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height: 50%;
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}
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100% {
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height: 0%;
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}
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}
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.wave {
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width: 6rpx;
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height: 100%;
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margin-left: 10rpx;
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border-radius: 50rpx;
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background-color: #999;
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vertical-align: middle;
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display: inline-block;
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}
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.voice_an_icon {
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width: 200rpx;
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height: 100rpx;
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line-height: 50rpx;
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margin: 50rpx 0;
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}
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.voice_an_icon #one {
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animation: runVoice 0.6s infinite 0.1s;
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}
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.voice_an_icon #two {
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animation: runVoice 0.6s infinite 0.3s;
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}
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.voice_an_icon #three {
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animation: runVoice 0.6s infinite 0.6s;
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}
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.voice_an_icon #four {
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animation: runVoice 0.6s infinite 0.1s;
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}
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.voice_an_icon #five {
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animation: runVoice 0.6s infinite 0.3s;
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}
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.voice_an_icon #six {
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animation: runVoice 0.6s infinite 0.6s;
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}
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.voice_an_icon #seven {
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animation: runVoice 0.6s infinite 0.1s;
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}
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}
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</style>
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Reference in New Issue
Block a user