mirror of
https://github.com/openimsdk/open-im-server.git
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Add updates friend, set user ex (#1592)
* update set pin friends * update set pin friends * update set pin friends * update set pin friends * update set pin friends * update set pin friends * fix bugs * fix bugs * debug * debug * debug * debug * debug * debug * debug * debug * debug * debug * debug * debug * Update go.mod * Update friend.go * debug * debug * debug * add pin friend test * add pin friend test * add pin friend test * add pin friend test * add pin friend test * add pin friend test * add pin friend test * add pin friend test * add pin friend test * I cannot solve todo in test.sh * update user command * update user command * update user command * update user command * update user command * update user command * update user command * update user command * update user command * update user command * update user command * update user command * update user command * update user command * Update go.mod * fix group notification * fix group notification * update openimsdk tools * update openim server remove duplicate code * update openim server remove duplicate code * update user command get * update user command get * update response of callback response error * update black ex * update join group ex * update user pb2map * update go sum * update go sum * update updateUserInfoEx * update updateUserInfoEx * update updateUserInfoEx add callback functions * fix dismiss group function * fix dismiss group function * fix dismiss group function * fix dismiss group function * update pin friend to update friend * fix go mod * fix err golangci-lint * fix UserPb2DBMap * update comments, update go.mod check for register username * update comments, update go.mod check for register username * update comments, update go.mod check for register username * update comments, update go.mod check for register username * fix callback * fix go.mod * fix debug * fix bugs * update notification * update notification * update notification * update notification * update notification * update notification * update notification * update notification --------- Co-authored-by: Xinwei Xiong <3293172751@qq.com>
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@@ -172,6 +172,7 @@ func (m *MessageApi) getSendMsgReq(c *gin.Context, req apistruct.SendMsg) (sendM
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if err = m.userRpcClient.GetNotificationByID(c, req.SendID); err != nil {
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return nil, err
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}
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default:
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return nil, errs.ErrArgs.WithDetail("not support err contentType")
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}
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@@ -185,38 +186,63 @@ func (m *MessageApi) getSendMsgReq(c *gin.Context, req apistruct.SendMsg) (sendM
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return m.newUserSendMsgReq(c, &req), nil
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}
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// SendMessage handles the sending of a message. It's an HTTP handler function to be used with Gin framework.
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func (m *MessageApi) SendMessage(c *gin.Context) {
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// Initialize a request struct for sending a message.
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req := apistruct.SendMsgReq{}
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// Bind the JSON request body to the request struct.
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if err := c.BindJSON(&req); err != nil {
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// Respond with an error if request body binding fails.
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apiresp.GinError(c, errs.ErrArgs.WithDetail(err.Error()).Wrap())
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return
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}
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// Check if the user has the app manager role.
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if !authverify.IsAppManagerUid(c) {
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// Respond with a permission error if the user is not an app manager.
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apiresp.GinError(c, errs.ErrNoPermission.Wrap("only app manager can send message"))
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return
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}
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// Prepare the message request with additional required data.
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sendMsgReq, err := m.getSendMsgReq(c, req.SendMsg)
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if err != nil {
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// Log and respond with an error if preparation fails.
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log.ZError(c, "decodeData failed", err)
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apiresp.GinError(c, err)
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return
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}
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// Set the receiver ID in the message data.
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sendMsgReq.MsgData.RecvID = req.RecvID
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// Declare a variable to store the message sending status.
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var status int
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// Attempt to send the message using the client.
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respPb, err := m.Client.SendMsg(c, sendMsgReq)
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if err != nil {
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// Set the status to failed and respond with an error if sending fails.
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status = constant.MsgSendFailed
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log.ZError(c, "send message err", err)
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apiresp.GinError(c, err)
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return
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}
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// Set the status to successful if the message is sent.
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status = constant.MsgSendSuccessed
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// Attempt to update the message sending status in the system.
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_, err = m.Client.SetSendMsgStatus(c, &msg.SetSendMsgStatusReq{
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Status: int32(status),
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})
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if err != nil {
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// Log the error if updating the status fails.
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log.ZError(c, "SetSendMsgStatus failed", err)
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}
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// Respond with a success message and the response payload.
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apiresp.GinSuccess(c, respPb)
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}
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