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feat: Integrate Comprehensive E2E Testing for GoChat (#1906)
* feat: create e2e test readme Signed-off-by: Xinwei Xiong (cubxxw) <3293172751nss@gmail.com> * feat: fix markdown file * feat: add openim make lint * feat: add git chglog pull request * feat: add git chglog pull request * fix: fix openim api err code * fix: fix openim api err code * fix: fix openim api err code * feat: Improve CICD * feat: Combining GitHub and Google Workspace for Effective Project Management' * feat: fix openim tools error code * feat: fix openim tools error code * feat: add openim error handle * feat: add openim error handle * feat: optimize tim white prom code return err * feat: fix openim tools error code * style: format openim server code style * feat: add openim optimize commit code * feat: add openim optimize commit code * feat: add openim auto format code * feat: add openim auto format code * feat: add openim auto format code * feat: add openim auto format code * feat: add openim auto format code * feat: format openim code * feat: Some of the notes were translated * feat: Some of the notes were translated * feat: update openim server code * feat: optimize openim reset code * feat: optimize openim reset code --------- Signed-off-by: Xinwei Xiong (cubxxw) <3293172751nss@gmail.com>
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@@ -16,6 +16,7 @@ package controller
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import (
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"context"
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"fmt"
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"time"
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"github.com/OpenIMSDK/tools/pagination"
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@@ -89,20 +90,30 @@ func NewFriendDatabase(friend relation.FriendModelInterface, friendRequest relat
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return &friendDatabase{friend: friend, friendRequest: friendRequest, cache: cache, tx: tx}
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}
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// ok 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true).
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// CheckIn verifies if user2 is in user1's friend list (inUser1Friends returns true) and
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// if user1 is in user2's friend list (inUser2Friends returns true).
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func (f *friendDatabase) CheckIn(ctx context.Context, userID1, userID2 string) (inUser1Friends bool, inUser2Friends bool, err error) {
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// Retrieve friend IDs of userID1 from the cache
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userID1FriendIDs, err := f.cache.GetFriendIDs(ctx, userID1)
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if err != nil {
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err = fmt.Errorf("error retrieving friend IDs for user %s: %w", userID1, err)
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return
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}
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// Retrieve friend IDs of userID2 from the cache
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userID2FriendIDs, err := f.cache.GetFriendIDs(ctx, userID2)
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if err != nil {
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err = fmt.Errorf("error retrieving friend IDs for user %s: %w", userID2, err)
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return
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}
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return utils.IsContain(userID2, userID1FriendIDs), utils.IsContain(userID1, userID2FriendIDs), nil
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// Check if userID2 is in userID1's friend list and vice versa
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inUser1Friends = utils.IsContain(userID2, userID1FriendIDs)
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inUser2Friends = utils.IsContain(userID1, userID2FriendIDs)
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return inUser1Friends, inUser2Friends, nil
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}
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// 增加或者更新好友申请 如果之前有记录则更新,没有记录则新增.
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// AddFriendRequest adds or updates a friend request.
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func (f *friendDatabase) AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) {
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return f.tx.Transaction(ctx, func(ctx context.Context) error {
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_, err := f.friendRequest.Take(ctx, fromUserID, toUserID)
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@@ -126,11 +137,11 @@ func (f *friendDatabase) AddFriendRequest(ctx context.Context, fromUserID, toUse
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})
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}
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// (1)先判断是否在好友表 (在不在都不返回错误) (2)对于不在好友列表的 插入即可.
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// (1) First determine whether it is in the friends list (in or out does not return an error) (2) for not in the friends list can be inserted.
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func (f *friendDatabase) BecomeFriends(ctx context.Context, ownerUserID string, friendUserIDs []string, addSource int32) (err error) {
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return f.tx.Transaction(ctx, func(ctx context.Context) error {
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cache := f.cache.NewCache()
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// 先find 找出重复的 去掉重复的
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// User find friends
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fs1, err := f.friend.FindFriends(ctx, ownerUserID, friendUserIDs)
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if err != nil {
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return err
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@@ -170,26 +181,37 @@ func (f *friendDatabase) BecomeFriends(ctx context.Context, ownerUserID string,
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})
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}
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// 拒绝好友申请 (1)检查是否有申请记录且为未处理状态 (没有记录返回错误) (2)修改申请记录 已拒绝.
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func (f *friendDatabase) RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) {
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// RefuseFriendRequest rejects a friend request. It first checks for an existing, unprocessed request.
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// If no such request exists, it returns an error. Otherwise, it marks the request as refused.
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func (f *friendDatabase) RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) error {
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// Attempt to retrieve the friend request from the database.
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fr, err := f.friendRequest.Take(ctx, friendRequest.FromUserID, friendRequest.ToUserID)
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if err != nil {
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return err
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return fmt.Errorf("failed to retrieve friend request from %s to %s: %w", friendRequest.FromUserID, friendRequest.ToUserID, err)
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}
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// Check if the friend request has already been handled.
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if fr.HandleResult != 0 {
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return errs.ErrArgs.Wrap("the friend request has been processed")
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return fmt.Errorf("friend request from %s to %s has already been processed", friendRequest.FromUserID, friendRequest.ToUserID)
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}
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log.ZDebug(ctx, "refuse friend request", "friendRequest db", fr, "friendRequest arg", friendRequest)
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// Log the action of refusing the friend request for debugging and auditing purposes.
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log.ZDebug(ctx, "Refusing friend request", map[string]interface{}{
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"DB_FriendRequest": fr,
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"Arg_FriendRequest": friendRequest,
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})
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// Mark the friend request as refused and update the handle time.
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friendRequest.HandleResult = constant.FriendResponseRefuse
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friendRequest.HandleTime = time.Now()
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err = f.friendRequest.Update(ctx, friendRequest)
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if err != nil {
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return err
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if err := f.friendRequest.Update(ctx, friendRequest); err != nil {
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return fmt.Errorf("failed to update friend request from %s to %s as refused: %w", friendRequest.FromUserID, friendRequest.ToUserID, err)
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}
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return nil
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}
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// AgreeFriendRequest 同意好友申请 (1)检查是否有申请记录且为未处理状态 (没有记录返回错误) (2)检查是否好友(不返回错误) (3) 建立双向好友关系(存在的忽略).
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// AgreeFriendRequest accepts a friend request. It first checks for an existing, unprocessed request.
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func (f *friendDatabase) AgreeFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) {
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return f.tx.Transaction(ctx, func(ctx context.Context) error {
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defer log.ZDebug(ctx, "return line")
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@@ -227,10 +249,10 @@ func (f *friendDatabase) AgreeFriendRequest(ctx context.Context, friendRequest *
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return err
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}
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existsMap := utils.SliceSet(utils.Slice(exists, func(friend *relation.FriendModel) [2]string {
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return [...]string{friend.OwnerUserID, friend.FriendUserID} // 自己 - 好友
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return [...]string{friend.OwnerUserID, friend.FriendUserID} // My - Friend
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}))
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var adds []*relation.FriendModel
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if _, ok := existsMap[[...]string{friendRequest.ToUserID, friendRequest.FromUserID}]; !ok { // 自己 - 好友
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if _, ok := existsMap[[...]string{friendRequest.ToUserID, friendRequest.FromUserID}]; !ok { // My - Friend
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adds = append(
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adds,
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&relation.FriendModel{
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@@ -241,7 +263,7 @@ func (f *friendDatabase) AgreeFriendRequest(ctx context.Context, friendRequest *
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},
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)
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}
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if _, ok := existsMap[[...]string{friendRequest.FromUserID, friendRequest.ToUserID}]; !ok { // 好友 - 自己
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if _, ok := existsMap[[...]string{friendRequest.FromUserID, friendRequest.ToUserID}]; !ok { // My - Friend
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adds = append(
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adds,
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&relation.FriendModel{
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@@ -261,7 +283,7 @@ func (f *friendDatabase) AgreeFriendRequest(ctx context.Context, friendRequest *
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})
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}
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// 删除好友 外部判断是否好友关系.
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// Delete removes a friend relationship. It is assumed that the external caller has verified the friendship status.
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func (f *friendDatabase) Delete(ctx context.Context, ownerUserID string, friendUserIDs []string) (err error) {
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if err := f.friend.Delete(ctx, ownerUserID, friendUserIDs); err != nil {
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return err
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@@ -269,7 +291,7 @@ func (f *friendDatabase) Delete(ctx context.Context, ownerUserID string, friendU
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return f.cache.DelFriendIDs(append(friendUserIDs, ownerUserID)...).ExecDel(ctx)
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}
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// 更新好友备注 零值也支持.
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// UpdateRemark updates the remark for a friend. Zero value for remark is also supported.
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func (f *friendDatabase) UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) {
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if err := f.friend.UpdateRemark(ctx, ownerUserID, friendUserID, remark); err != nil {
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return err
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@@ -277,27 +299,27 @@ func (f *friendDatabase) UpdateRemark(ctx context.Context, ownerUserID, friendUs
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return f.cache.DelFriend(ownerUserID, friendUserID).ExecDel(ctx)
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}
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// 获取ownerUserID的好友列表 无结果不返回错误.
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// PageOwnerFriends retrieves the list of friends for the ownerUserID. It does not return an error if the result is empty.
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func (f *friendDatabase) PageOwnerFriends(ctx context.Context, ownerUserID string, pagination pagination.Pagination) (total int64, friends []*relation.FriendModel, err error) {
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return f.friend.FindOwnerFriends(ctx, ownerUserID, pagination)
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}
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// friendUserID在哪些人的好友列表中.
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// PageInWhoseFriends identifies in whose friend lists the friendUserID appears.
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func (f *friendDatabase) PageInWhoseFriends(ctx context.Context, friendUserID string, pagination pagination.Pagination) (total int64, friends []*relation.FriendModel, err error) {
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return f.friend.FindInWhoseFriends(ctx, friendUserID, pagination)
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}
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// 获取我发出去的好友申请 无结果不返回错误.
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// PageFriendRequestFromMe retrieves friend requests sent by me. It does not return an error if the result is empty.
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func (f *friendDatabase) PageFriendRequestFromMe(ctx context.Context, userID string, pagination pagination.Pagination) (total int64, friends []*relation.FriendRequestModel, err error) {
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return f.friendRequest.FindFromUserID(ctx, userID, pagination)
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}
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// 获取我收到的的好友申请 无结果不返回错误.
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// PageFriendRequestToMe retrieves friend requests received by me. It does not return an error if the result is empty.
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func (f *friendDatabase) PageFriendRequestToMe(ctx context.Context, userID string, pagination pagination.Pagination) (total int64, friends []*relation.FriendRequestModel, err error) {
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return f.friendRequest.FindToUserID(ctx, userID, pagination)
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}
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// 获取某人指定好友的信息 如果有好友不存在,也返回错误.
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// FindFriendsWithError retrieves specified friends' information for ownerUserID. Returns an error if any friend does not exist.
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func (f *friendDatabase) FindFriendsWithError(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*relation.FriendModel, err error) {
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friends, err = f.friend.FindFriends(ctx, ownerUserID, friendUserIDs)
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if err != nil {
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